//
//  CN2dVect.h
//
//  CocoNuit is free software: you can redistribute it and/or modify
//  it under the terms of the GNU Lesser General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version. 
//
//  CocoNuit is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public License
//  along with CocoNuit.  If not, see <http://www.gnu.org/licenses/>.
//
//  Copyright 2009 Nicola Martorana <martorana.nicola@gmail.com>.
//

#import <Cocoa/Cocoa.h>


@interface CN2dVect : NSObject {
	double x;
	double y;
	double z;
	NSPoint unitVector;
	double module;
}

@property (assign) double x;
@property (assign) double y;
@property (assign) double z;
@property (assign) NSPoint unitVector;
@property (assign) double module;

-(id)initWithPoint:(NSPoint)p1 andPoint:(NSPoint)p2;

@end
